【热门文章】暴雪宣布移走部分风暴开发人员,并取消HGC,风暴要凉?

一直以来,我们不仅在不断改进我们的游戏,也在不断改变我们支持与扶持他们的方式。


是这些改进让我们能不断继续我们所热爱的事——创造伟大的游戏——而这正是为什么暴雪能成为暴雪。


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过去几年间,我们常常重新评估我们的开发流程,做出艰难的决定,是这一过程让我们能创造出新游戏以及我们引以自豪的其他产品。我们现在运营中游戏

和未宣布的项目是公司历史上最多的,而我们当前需要我们优秀的开发者们将其才华转移到其他项目。因此,我们做出了一个艰难的决定,将《风暴英雄》

的一些开发者转移到别的开发组中。我们很期待看到他们能为那些开发组带去的热情、知识与经验。这不是我们第一次作出这种艰难的决定,是这种决定让

我们能制作出《暗黑破坏神2》、《魔兽世界》、《星际争霸2》、《守望先锋》以及更多别的作品。




即使做出了这一决定,《风暴英雄》仍然是我们对暴雪世界与角色们的一封情书。我们仍然会不断开发新的英雄、主题活动、以及社群所热爱的其他内容,

不过节奏会有所改变。毕竟我们需要为游戏的长期持续性作打算。我们对风暴社群从始至今对我们的支持表示无限的感激,开发团队也会以与长久以来同样

的热情、决心与创造力继续支持风暴。


我们也评估了风暴电竞的计划。在审视本次改动后我们的优先级和选项后,2019年将不再举办风暴英雄全球锦标赛(HGC)与宿舍英雄(Heroes of the 

Dorm)。这对我们来说也是一个艰难的决定。在这些项目上工作过的每一个人都能深深体会到社群对这些项目的热爱,但最终,与其继续举办这些活动却无

法达到玩家与粉丝们的标准,我们认为这是更加正确的选项。


我们作出以上的决定是无比慎重的,这一决定是为了我们其他的运营中游戏和开发中的游戏。我们感谢所有努力工作的开发者们与暴雪社群中的每一位成员,并期待未来向大家分享更多伟大的游戏体验。


J. Allen Brack 与 Ray Gresko


原文 ...

We’re constantly changing and evolving not only our games, but how we support and grow them. This evolution is vital to our ability to 


continue doing what we love to do—making great games—and it’s what makes Blizzard, Blizzard.


Over the past several years, the work of evaluating our development processes and making hard decisions has led to new games and other 

products that we’re proud of. We now have more live games and unannounced projects than at any point in the company’s history. We’re 

also at a point where we need to take some of our talented developers and bring their skills to other projects. As a result, we’ve made the 

difficult decision to shift some developers from Heroes of the Storm to other teams, and we’re excited to see the passion, knowledge, and 

experience that they’ll bring to those projects. This isn’t the first time we’ve had to make tough choices like this. Games like Diablo II, 


World of Warcraft, StarCraft II, Overwatch, and more would not exist had we not made similar decisions in the past.


Despite the change, Heroes of the Storm remains our love letter to Blizzard’s worlds and characters. We’ll continue actively supporting the 


game with new heroes, themed events, and other content that our community loves, though the cadence will change. Ultimately, we’re setting 

up the game for long-term sustainability. We’re so grateful for the support the community has shown from the beginning, and the 

development team will continue to support Heroes with the same passion, dedication, and creativity that has made the game such a unique experience.


We’ve also evaluated our plans around Heroes esports—after looking at all of our priorities and options in light of the change with the game, 

the Heroes Global Championship and Heroes of the Dorm will not return in 2019. This was another very difficult decision for us to make. The 

love that the community has for these programs is deeply felt by everyone who works on them, but we ultimately feel this is the right decision 

versus moving forward in a way that would not meet the standards that players and fans have come to expect.


While we don’t make these decisions lightly, we do look to the future excited about what the decisions will mean for our other live games and 

all the projects we have in the works. We appreciate all of our hard-working developers and everyone in the Blizzard community, and look f

orward to sharing many more epic gaming experiences with you in the future.


J. Allen Brack and Ray Gresko